Come Forth My Persona

All your gaming and music and horror movie needs!!! "All your GAMES are belong to us"


Gundam series reaches fame all around the world one again. So if you are a Gundam Seed Destiny Lover, you have to try it out- it’s the Best Gundam Seed Game so far. As the fighting game, you can play with your friends or just play the mission. But it’s not really recommended for the one who love Classic Gundam (Like MS 0083, Chars Coundter Attack, etc) because in this game, you will encounter only new Gundams and other Mobile Suits.

Buy it in Play Asia

Wednesday, May 6, 2009

Final Fantasy 13

Within a few months we will be able to play the best Final Fantasy game to date

Now We all kno why im here and it's to talk about the new King of Fighters game due out this summer. Now to be honest the only thing that bothers me about this game is that there will be only 20 characters well for now i hope. 



This is why kids should play videogames from a early age right wayneheadthapopstar.blogspot.com

Monday, May 4, 2009

X- Men Origins Wolverine

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Best game i've played this year but also the best movie game i've played ever

Friday, April 24, 2009

.hack//G.U. vol. 1


Never thought i'd find a game that actually made me wanna cry but here it is the next chapter in the hack series .hack//GU


The story follows Haseo, at first depicted as a PKK (Player Killer Killer) known as the "Terror of Death", a former member of the disbanded Twilight Brigade guild.
He is seen seeking out a PK (Player Killer) known as Tri-Edge, whose victims supposedly are unable to return to The World after he PKs them. Haseo's friend, Shino, was attacked six months prior to the events of the game by Tri-Edge, and the player herself, Shino Nanao, was left in a coma.

Haseo encounters Azure Kite (believing him to be Tri-Edge and blaming him for what happened to Shino) but is hopelessly outmatched. Azure Kite easily defeats Haseo and Data Drains him, reducing his level from 133 to 1 and leaving him without any items, weapons, or member addresses. His desktop is completely erased and reformatted leaving Haseo in confusion. After his meeting with members of G.U., his inner power as an epitaph user calls out his own avatar, Skeith, The Terror Of Death.



Review by Absolute Steve
"A little over the top, but Resident Evil 5 is still a modern classic."

This review is spoiler free.

It's been a long wait since the official return of the long running Resident Evil series, but the fifth instalment has finally arrived. Does it live up the hype, and more importantly, does it feel like a Resident Evil game? Keep reading and you may find this review to answer those questions. Friends and gamers that are acquainted to me know that I'm famous for my criticism and that I don't often hand out high grades for games unless they deserves it.

Graphics: 10/10
The graphics are beautiful, there are no bad things about it. The movement of the characters was created by real time actors in suits with movement trackers and the results are stunning. The realism is incredible and everything looks as if it could happen in real life. The graphics themselves look better than ever - it's almost as if the pre-rendered backgrounds from the Gamecube came to live in an ever interactive environment in which many things can be destroyed or used.

Story: 10/10
There will be absolutely no spoilers here. The story naturally continues from where Resident Evil 4 ended. The ganados were pretty much taken care of, but Albert Wesker (the series' main antagonist - with his characteristic black coat, permanent black sunshades, a botox face and a classical horrible villainous accent) got a hold of the virus. Africa is the new setting of the series and it's up to Chris Redfield, one of the series' returning main protagonists, to stop Wesker at all costs.

Chris is accompanied by a female partner called Sheva Alomar, who has a surprisingly deep character as you traverse deeper in the game. There is chemistry between Chris and Sheva, and this game might as well be called quite righteously a 'buddy game' (compared to 'buddy movies'). As I don't want to spoil anything more about the story, it suffices to say that the story is one of the better told scripts in the gaming world, and the best since Resident Evil 2.

The Gameplay: 10/10
If you've played Resident Evil 4 you know what to expect. The controls and gameplay are kept true to the revolutionairy fourth part of the series, and with it the added element of co-op play online.

No, you can't move and shoot at the same time, but I'm of the opinion that this isn't a bad thing at all. In fact the complaints seem to come from a so called priming effect. Let me elaborate. If you've been playing games such as Left 4 Dead, Dead Space or Fallout 3 and you've been playing in 3rd person, you've gotten used to strifing/running and shooting at the same time. These games have similar gameplay mechanics and the enemies are not like the enemies in RE5. Not being able to move and shoot at the same time now feels a little weird in RE5. Funny thing is, would you have been playing Resident Evil 5 (or similar games with similar controls - if they would exist), and you would then start playing one of the games mentioned before, you might find yourself wanting to perform a quick turn and getting smacked by a creature because of your spasm movement you wanted to be a quick turn. Resident Evil 5's controls suit the game. The enemies are adjusted to the principles of Resident Evil, and if you remove these very elements of the series, you'd end up with less 'RE feel' than you would now.

There are 4 different control schemes you can choose from, which is plenty for anyone, and you can adjust your aiming speed as well.

As for the gameplay itself, like the story this too continues where RE4 left us. The enemies are smarter, can climb buildings, use weapons, ride in vehicles and can always pose a threat to you and your partner. Co-op is therefore a major part of the game, and you'll need to help or be helped by your partner countless amounts of times. Whenever your partner is in need, a button input will display onscreen and if you're closeby and press it, your character will automatically perform a melee attack, freeing your partner. Speaking of melee attack, this type of combat is particularly useful throughout the entire game. Whenever an enemy is out of balance and you are close, it's possible to cause havoc by pressing the melee button that displays on screen. This saves you a lot of ammo and the whole sequence feels incredibly smooth and natural.

If you're not playing with someone else, Sheva is controlled by an AI. This is probably one of the smartest AI's created in a game and she'll be a great help. While she's infinitely better than a new played as partner, the AI obviously cannot compete with a veteran player who can think for themselves and perhaps even communicate with you though the use of a headset.

Even if you don't have a headset you can communicate with your partner through a few basic commands such as "Come On", "Go", "I need ammo", "I need help!", "Thanks", and "Wait". While a headset is neat, it's far from an essential purchase. The mentioned commands will help you tremendously already. On the other hand, if you don't already have one (presumably on PS3) and you can find a USB headset for PS3 for 15 bucks, this is worth the money.

As for the inventory, each character has a 9 slot inventory similar to the pre-RE4 instalments. The game will not go on pause if you enter the menu, so you'll have to learn how to quickly get around the menu. Fortunately the menu is shaded so you can see everything else on screen, and the D-pad buttons can be assigned to 4 quick-equips, such as your Handgun, Rifle/Shotgun and/or Herbs. If you're close to your partner, handing them some ammo or a herb is done fairly quickly, and they will automatically receive the item without having to accept.

The areas are diverse and their design looks good. While this isn't a sandbox game, it still feels as if you have a certain degree of freedom - even if you don't - and that's a great feat.

The bosses are almost all unique in their own way and have you sitting on the very edge of your seat, being the adrenalin boosting fights they are. At the higher difficulties, bosses are tough and you'll find yourself replaying some of them several times - a good thing for the ever easier mainstream game world we're starting to find ourselves in. Some fights are epic - no other word comes close. If you're a skilled player, you'll find anything below Veteran somewhat dissapointing in terms of a challenge.

As for the replayability, well, it suffices to say that there's not only the online possibility of teaming up with a partner, but the game keeps track of the fastest times of all stages, and there are leaderboards. I'll also reveal that there is in fact a Mercenaries Mode .. and online Co-Op should be perfectly possible despite rumors that you can't.

Sound/Music: 10/10
Capcom did it again, they've created an excellent soundtrack once more. The power of the soundtrack is that it adds to the atmosphere of the game. Just like other RE titles, the music of the background varies from creepy to action pumping tracks where appropriate. Speaking of which, all tracks are right in place - everything feels, rather sounds right.

The sound effects are great as well, and the developers haven't been re-using many sounds from the series like they have done before, but the sounds all seem newly recorded. Perhaps the chainsaw sound was re-used again ..

As for the voice actors, this may very well be the best voice acting of the entire series, perhaps even one of the best voice overs in a game ever. It's as if you're watching small scenes of a movie when a cutscene starts - it's just that good. Although Wesker still has his annoying accent, that was most likely done on purpose just so you'll grow an even longer than everlasting hate on him. In short, the music, sound effects and voice acting are all splendid.

"Does it still feel like Resident Evil?"
Resident Evil has evolved from the start. The first game established the basics, and Resident Evil 2, 3, and Veronica (X), as well as the Outbreak series have been adding elements of gameplay and story to the series. As we all know, Resident Evil 4 made a leap forwards and it was to be expected some liked it and some didn't. Logically, Resident Evil 5 continues to evolve the series having RE4 as a basis now. The gameplay feels similar to RE4 and the atmosphere will still give you a shiver here and there. It would be unfair to *not* grant Resident Evil 5 the title it has acquired, because it is not only a true closing chapter of a grand series, it also has its moments where you feel the same of suspense as you did in the earlier parts.

Are you curious as to what happened to Jill, what happens to Chris, Sheva, Wesker and a whole lot of other important characters in the Resident Evil universe? Or are you looking to kick some ass with a co-op player? Be sure to get this game, because it's already going to be one of the five best games of 2009.

Summary:

Graphics: 10/10
The Story: 10/10
Gameplay: 10/10
Sound: 10/10

+ The game breathes awesomeness.
- Fear you *can* forget. There are only a few little creepy moments, but the continuous suspense of the earlier games is never achieved.
- If you're a RE veteran you'll find that many scenes have been recycled, and after a while you may get the feeling that you've seen that by now.
- Sometimes, scenes as well as gameplay are a little over the top. Often this is a great thing, but every now and then it just pushes your limits over the edge as to what is still acceptable as realistic in a Resident Evil game.
- Only two puzzles while generously counting.

Set aside these points, the game is still awesome and a must buy for everyone who owns an Xbox 360 or Playstation 3.

OVERALL: 9/10

Resident Evil 5 is a modern classic.

Reviewer's Score: 9/10, Originally Posted: 03/05/09

Game Release: BioHazard 5 (JP, 03/05/09)

Thursday, December 18, 2008

DISSIDIA FINAL FANTASY


Now this is a wicked as unforgiving game lol i just finish playing and i must say this game will kick your ass left right and center if u make a mistake they make sure you regret it
BACK TO MORE ASS KICKING HAHAHAHAHAHAHA

Tuesday, December 16, 2008

Shin Megami Tensi: Imagine

A new game from ATLUS takes place in the world of Shin Megami Tensi In this game you play as a Demon Buster one of your creation who partakes on missions to find out what happened to the world after the great disaster. It's currently in close beta which im luckly part of so try and get in!!!!!!!!!!!!

Sunday, November 23, 2008

Prinny game

Prinny : Ore ga Shujinkou de Iinsuka?

Now here's a game i've always wanted a game based on Free Running
Here's a few vids of the game

Revelations: Persona
This is where my favorite series began
Revelations: Persona, known in Japan as Megami Ibunroku Persona (女神異聞録ペルソナ, Megami Ibunroku Perusona?), is the first in a series of role-playing games for PlayStation consoles – one of several spin-off series within developer Atlus' Megami Tensei franchise. In Japan, it has the Roman-character tagline "Be Your True Mind".

The story is set in contemporary times, with high school teenagers serving as the heroes of the game. Armed with weapons and imbued with magical beings known as Personae, they band together to repel demons that are invading their city.

The game centers inself around an unamed hero which most good rpgs do
the movement takes place in first person and battles like most are 3rd person timed battles



Thanks to KyoraMishiso for the vids











This is why Japanese games are awesome they use real people as models
Crying Beauty-Mieko Rye
Laughing Beauty-Lyndall Jarvis
Raging Beauty-Yumi Kikuchi
Screaming Beauty-Scarlett Chorvat

Sunday, November 16, 2008

DISSIDIA FINAL FANTASY

I CANT WAIT ZIDANE VS JECHT HAHAHAHAHAHA
Here's the main site i dont wanna steal their thunder but i will anyway http://www.square-enix.co.jp/dissidia/

Is an upcoming crossover fighting game featuring characters from the Japanese animation studio Tatsunoko Production and video game company Capcom.
Each player will have a team of two, and players can switch their characters at any time, and even perform two special moves at the same time (which however uses up two special bars). However, large characters, such as Tatsunoko's Gold Lightan and Capcom's PTX-40A will fight on their own without a partner.

From Tatsunoko properties
Ken the Eagle Science Ninja Team Gatchaman
Casshern Neo-Human Casshern
Tekkaman Tekkaman: The Space Knight
Yatterman Yatterman
Polymar Hurricane Polymar
Gold Lightan Golden Warrior Gold Lightan
Doronjo Yatterman
Karas Karas
Hakushon Hakushon Daimaō
Jun the Swan Science Ninja Team Gatchaman
Ippatsuman5 Gyakuten! Ippatsuman

From Capcom properties
Ryu Street Fighter
Chun-Li Street Fighter II
Batsu Rival Schools: United By Fate
Alex Street Fighter III
Morrigan Darkstalkers
Sōki Onimusha: Dawn of Dreams
Rock Volnutt Mega Man Legends
PTX-40A2 Lost Planet: Extreme Condition —
Roll Mega Man
Saki Kanebou Quiz Nanairo Dreams
Viewtiful Joe Viewtiful Joe



Final Fantasy 7
Final Fantasy VII (ファイナルファンタジーVII, Fainaru Fantajī Sebun?) is a console role-playing game developed by Square (now Square Enix) and published by Sony Computer Entertainment as the seventh installment in the Final Fantasy series. It was released in 1997 for Sony's PlayStation and in 1998 for Microsoft's Windows-based personal computers. The game is the first in the series to use 3D computer graphics, featuring fully rendered characters on pre-rendered backgrounds.

Set in a dystopian world, Final Fantasy VII's story centers on the powerful megacorporation Shinra, which is draining the life of the planet to use as an energy source. Players follow a young mercenary named Cloud Strife, who joins with several others to stop Shinra. Later in the story, the main antagonist, Sephiroth, develops a plan to summon a meteor with the intention of injuring the planet to a point where it would gather massive amounts of its life force in one spot. This would allow Sephiroth to collect all the life force and gain control of all living beings.

Wikipedia.org

One of the best Rpg's in the world

Combat

During its turn-based battle sequences, the game uses the same "Active Time Battle" (ATB) system designed by Hiroyuki Itō and first featured in Final Fantasy IV. Unlike previous games in the series, which allow 4-5 playable characters to participate in battle, Final Fantasy VII allows only three characters to be in the party at any time.[5]

Final Fantasy VII's skill system is built around the use of materia, magical orbs that are placed in special slots on weapons and armor, allowing players to customize their characters' access to magic spells, summons, and special abilities. Magic and summon materia also make the characters physically weaker. In addition to their individual attributes, materia can be used together in a fixed number of ways to enhance their effects or produce other abilities.[6]

A modified form of Final Fantasy VI's "Desperation Attacks" appears in Final Fantasy VII as the "Limit Break". Every playable character has a bar that gradually fills up when they suffer damage in battle. When the bar is completely filled, the character is able to unleash his or her Limit Break, a special attack which generally inflicts significantly more damage on enemies than normal attacks, or otherwise aids the party in battle.[4] Unlike materia, which any character could use, each character has their own unique Limit Breaks.[7] In addition, elaborately animated summon spells were incorporated in the game, and are also present in future games in the series.

Wiki



Tuesday, October 28, 2008

Capcom Blog Link

My Capcom Blog http://www.capcom-unity.com/dfuast

Friday, October 17, 2008

PSN ID

Im not always on if you see me link me

Thursday, October 9, 2008

Old School RPG's #1 Saga Frontier

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SaGa Frontier is a Squaresoft RPG, released for the Sony Playstation in 1998. In SaGa Frontier you decide who the main character will be. You get to choose from a swordsman, a super model, a robot, a monster, a mystic, a magician or a bard. Each character has their own storyline and a different set of characters that can join your battle party. Unique to this game is the way your learn attacks, through luck, difficulty of battle or just plan choosing the right moves. Also unique is the ability to chain moves of your characters together to form combos.You can have up to 5 characters in your main battle party. You can hold up to 2 more battle parties and switch to them before each battle. But since I crave power I only use one battle party.